Eyes: Dark brown
Hair: Short, deep brown/black
Height: 5’ 11
Hobbies: Painting, Baseball, Girls, Karaoke
Area Knowledge (Tokyo University): 1
Sports (Baseball): 1
Visual Arts (Painting): 2
Perform (Karoake): 1
Cultural Arts (Fine Arts): 2
Companion: 1 (15 pts)
My pet monster. Built on 250 pts.
Mind Shield: 3 (6 pts)
May detect attempts to read my mind or mind control.
Mental Armor: 30 pts (Psychic Weapons do less damage)
+3 to Mind rolls to resist mind control or psychic statuses
Massive Damage: 2 (8 pts)
Damage multiplier for psychic attacks increases +2
Special Defense: 1 (2 pts)
Only sleeps every 3-7 days.
Pocket Dimension: 3 (12 points)
10m radius. This is the world of Ren’s dreams.
Dimonsional Portal: 3 (18 points)
Portal: Earth to Dream World +8 points
Drawback: Concentration – Can only be used when sleeping -6 points
Sixth Sense: 1 (2 points)
When Ren has eye contact with another person, he may concentrate to
see their dreams.
Unknown Power: 32 (32 pts)
GM has 49 points to spend on Ren.
Ren is a freshman at the Tokyo University of Fine Arts and Music, where he studies traditional Japanese painting techniques. When not in class, he spends a lot of time playing baseball with class mates or performing karaoke.
Although possessing no overt talents or special skills, he is a latent psychic whose powers manifest in a variety of ways. Ren’s powers stem from emotions. His own emotions are projected as Personae – creatures which always surround him.
Ren seldom sleeps. He often seems tired, but experiences intense surges of energy when excited (manic?). When he does sleep, he can enter a world of his own unconscious feelings. Unlike civilians’ minds Ren’s dream world is usually not dangerous. Although he can’t control details, there is always an exit (although it may be hidden to find, involve danger, or involve other difficulties).
Emotions are often most apparent in dreams. With concentration, Ren can see into other peoples’ dreams and even enter them. He seldom uses this ability, because there is no guarantee of return. The unordered mind of a civilian is dangerous and chaotic. Exit may be impossible, or extremely dangerous.